How to use an Xbox 3. Controller on Windows 8/8. The Xbox 360 Controller for Windows delivers a consistent and universal gaming experience across both of Microsoft's gaming systems. Experience the ultimate gaming experience on Windows and Xbox 360. Here's a tutorial on how to use a wireless xbox controller with win 8. if you have any questions. How to use a Xbox 360 wireless controller with Windows 10. How to use xbox 360 controller on PC (Wired. Windows 8 Wired XBOX 360 Controller Problems BP. bill. you will still need to use the Xbox 360 Wireless Gaming. The other option you have is to purchase an actual Wired Xbox 360 Controller which does. Download and Read How To Use A Wired Xbox 360 Controller On Pc Windows 8. how to connect xbox 360 wired controller to windows 8 PDF. how do you sync xbox 360 controller with new xbox PDF. How to Use an Xbox 360 Controller On Your Windows PC. Today we’re taking a look at how you can take a Microsoft Xbox 360 controller and configure it to work with. You really don’t have to use a wired. This is a quick tutorial on how to use the Xbox 3. Windows 8/8. 1. Here is a link to the driver: http: //www. How to Use an Xbox 3. Controller On Your Windows PCThe keyboard and mouse might be a good fit for many native computer games, but it feels downright weird to play emulated games that way. Whether you want to play Super Mario with a proper gamepad or try out a new PC title like Diablo III in comfort, we’ve got you covered. Today we’re taking a look at how you can take a Microsoft Xbox 3. PC games. Whether you want the authentic feel of a controller in your hand when you play old school games or you’re looking for a gentle- on- the- wrists way to play modern games, it’s easy to set up. What You’ll Need. For this tutorial you’ll need the following things: A wired Xbox controller (Official or well- constructed unofficial controller like the Mad Katz model is OK). A copy of Show. Off (for diagnostic purposes). A copy of Xpadder ($1. An emulator or video game to configure the controller for. While it’s possible to use a wireless controller for this tutorial, doing so adds an extra layer of complexity and troubleshooting to the project (many people report widespread issues with using the wireless 3. PC- based gameplay) and as such we’ve opted to stick with the wired model. If you have success using the wireless models, be sure to drop a note in the comments and share your tips and tricks. Also, we strongly recommend reading through the entire tutorial and checking out the specific applications and games you want to use your Xbox controller with before purchasing anything on the What You’ll Need list as some setups require les configuration than others (effectively reducing the cost for the project to $0 outside the cost of the actual controller). Installing and Testing the Xbox 3. Controller. Installing the Xbox 3. Plug your controller into an unoccupied USB port on your Windows machine. Windows should automatically detect and install the drivers for the device and in under 1. If, during the following diagnostic tests, it becomes clear that the installation did not go as planned, you can visit the support page for the 3. Windows. To test out the controller, we have a two prong approach. The first thing you want to do is go to the Start Menu and type joy. This will pull up the Game Controllers control panel like so: As you can see we’re using the cheaper Mad. Catz 3. 60 controller for this project. Clicking on advanced simply allows you to switch between controllers, which in our case isn’t relevant. Clicking Properties pulls up the controller properties for the 3. Select the Test tab. Try out each button on the controller. If everything is working properly, something should happen when you press each button or move each control stick/directional pad. If you fail to get any input at all, go back to the beginning of this section and download the drivers. If you get input but it’s erratic (e. Settings Tab and click the configuration button. The configuration wizard will walk you through identifying and correctly calibrating each button and joystick. Once you’ve confirmed all the buttons are working and configured properly, it’s quite helpful to run the small Auto. Hotkey executable Show. Off we listed in the What You Need section. This tiny app will put a small white overlay window on your screen that simply reports every button press, whether it’s from a keyboard, mouse, gamepad, or other input device (as seen in the screenshot above). You don’t need to keep the application on for the controller to work properly with your games, but during the setup process it can be very useful to see what the specific button code for each button is while you’re configuring your emulators and games. Configuring Emulators and Games That Allow Custom Button Selections. If you’re using a gaming emulator or stand alone game that allows you to customize game inputs to whatever buttons you desire, configuration is just a matter of opening up the appropriate section in the game menus and carefully mapping each button. To demonstrate how simple this is, we’re going to use the excellent game emulator BSNES. Not only does BSNES emulate over 8 consoles including the NES, Super NES, and Game Boy, but it does an amazing job at it while providing highly customizable play—including custom controller configurations. You can follow along with any application that allows you to select custom inputs. To configure BSNES we simply download it, extract the folder, and run the BSNES executable. Once launched, navigate to Settings –> Configuration, and click on Input in the sidebar. There you can select which game system BSNES supports that you wish to configure. We’re going to configure the Super NES controller. Let’s demonstrate by remapping the four main buttons on the SNES controller from the keyboard to the Xbox 3. You can see that, by default, all the mappings in BSNES are keyboard based (thus the KB0 variable and the corresponding key). All you need to do in order to remap the button shortcuts from the ZXAS keyboard configuration they are in to the buttons on the controller is to double- click each entry with the mouse and then press the button on the Xbox controller like so: Simply repeat the process for all the buttons you wish to map to the Xbox controller. Once you’re done mapping, it’s time to take the controller for a test drive: It’s A Link to the Past just like we remember it: control pad in hand instead of fingers sprawled and cramping on the keyboard. Success! What about emulators and games where you can’t easily configure the inputs like you can with BSNES? To that end you’ll need to employ a third- party application; we show you how in the next section. Configuring Emulators and Games With Limited Customization Options. Configuring an emulator or game when it readily accepts gamepad buttons presses as legitimate input (as we demonstrated BSNES does in the previous section of the guide) makes it easy to setup the controller as you can customize each button to your heart’s content. What if the game doesn’t accept custom inputs or, if it does, they’re limited to actual keystrokes and mouse clicks? If you’re in that situation, you’re not out of luck. Thanks to the dedication of Jonathan Firth, the one- man coding operation behind popular Xbox configuration tool Xpadder, it’s possible to map the Xbox controller’s inputs to whatever keyboard and mouse inputs the game requires you to use. Not only does Xpadder work wonderfully with the Xbox controller, but it’s customizable to work with any gamepad or input device recognized by Windows. There’s a thriving community of gamers making unique profiles for Xpadder for every gaming device under the sun. Let’s take a look at installing and configuring Xpadder. Xpadder is a portable application, once you purchase the app and download the executable, you just need to pick a folder for it and run through a very basic initial configuration. We parked the app in our Dropbox/Portable Apps/ folder. On first launch you’ll see some information about the app, click through until you reach: Here you can opt to have the profiles and other information saved either in your My Documents folder or the location of the program. We like to keep our portable apps tidy so we opted to keep all the data with the Program location. Next, you can opt to associate the unique profiles of XPadder with the application. We opted to associate the file to save ourselves a little time in the future. When you’re done setting up the very minimal installation configuration, you’re kicked into the main app interface. Right now it looks pretty bare as the app comes with no default controller configuration. Fortunately setting one up is easy and once you’ve mapped out your controller you can use the template to create profiles for all your games. First you’ll need a base image of the controller to make mapping out the controls easier. You could make your own from scratch, but that’s a lot of effort when the work has already been done for you. It’s time to hit up the Xpadder controller database and pick out the configuration module for our controller. We really liked the clean exploded- buttons style image in the Xbox 3. Official Xbox 3. 60/ category by Oke Doke and opted to use that as the base of our build. To use the image simply right click and copy it in your browser, then click on the small controller icon in on the upper right side of the Xpadder interface to access the menu. From there, click on Settings to create your controller profile. From within the settings menu, click the Paste button to paste your controller image. Once you’ve pasted the image in, you can begin clicking on the entries in the navigation sidebar like Sticks, DPads, and Buttons. Each entry will guide you through pressing the buttons on your controller. Each time you assign a button, you can drag it to the appropriate place on the visual map we just pasted into the interface (see the screenshot above to see what the layout looks like after all the buttons have been dragged into place). Click OK to return to the main interface. Let’s take a moment to save out blank default configuration before we started editing it. Click on the controller icon again to pull up the menu and select Save As. We saved it with an appropriately clear title for future reference: At this point we have a blank slate to assign each button on our gamepad a specific value. Let’s return for a moment to BSNES and pretend that the application absolutely did not allow us to configure buttons other than the default ones. Using Xpadder we can easily circumvent any game with fixed- buttons by assigning those buttons as we see fit. The default in BSNES for the four primary controller buttons is the assignment of keyboard keys ZXAS for Super NES buttons BAYX. Assuming we couldn’t reconfigure those buttons, we can easily assign the keyboard values to the buttons by clicking on the specific button we want to assign in Xpadder.
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October 2016
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